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Photo Party box art
Rich game profile

Photo Party

Take 12 cards and a camera with a timer (a tripod is usefull to). Read a card that describe what players must do in front of the lens and then press the button. Being in the air, hold their hands, being cut by the photo borders. On each photo we count points, the player with the...

Players

6-15

Time

?-?

Age

8+

Weight

1

Rating

6.64

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Photo Party has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for Photo Party is 6. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Take 12 cards and a camera with a timer (a tripod is usefull to). Read a card that describe what players must do in front of the lens and then press the button. Being in the air, hold their hands, being cut by the photo borders. On each photo we count points, the player with the most point win the games.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

2
Laurent Escoffier Marc Tabourin

Artists

1
Olivier Fagnère

Publishers

4
Cocktail Games Hobby Japan Kaissa Chess & Games Nikon

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