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Petits Meurtres & Faits Divers: Au Tribunal box art
Rich game profile

Petits Meurtres & Faits Divers: Au Tribunal

In this sequel to the original Petits meurtres et faits divers, players are this time acting out a criminal trial. Players again take different roles and each receives a booklet. The players each choose a role (judge, prosecutor, lawyer or juror) and select a scenario that everyo...

Players

4-7

Time

?-?

Age

14+

Weight

1

Rating

6.90

Should this hit the table?

Quick read before the metadata.

petits meurtres & faits divers: au tribunal has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

petits meurtres & faits divers: au tribunal has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

petits meurtres & faits divers: au tribunal has a high variability gameboard, decent expansions available, deep strategic possibilities, moderate player interaction, good scalability, and moderate easiness to learn. Overall, it offers a solid replayability experience.

Luck profile

Petits Meurtres & Faits Divers: Au Tribunal has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

In this sequel to the original Petits meurtres et faits divers, players are this time acting out a criminal trial. Players again take different roles and each receives a booklet. The players each choose a role (judge, prosecutor, lawyer or juror) and select a scenario that everyone looks up in their booklet. The prosecutor has arguments in the booklet that she/he must include in their 90 second speech, to which the defense lawyer must try to deduce and object. It's then the turn of the lawyer to make their presentation. The jurors need to listen carefully to the speeches and follow the clues in their booklets. They will try to deduce who scored the most points during the two presentations. The judge has all the answers in their booklet and is responsible for keeping score.

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Commerce mapping

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Credits

People and publishers

Designers

1
Hervé Marly

Publishers

1
Asmodee

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