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The Perfect Moment box art
Rich game profile

The Perfect Moment

If only... Everyone has something about their past they desperately wish they could change: a terrible loss, that missed opportunity, the greatest of mistakes. If only you had known that that one tiny detail would make all the difference. If only you could do it again, everything...

Players

1-2

Time

15-30

Age

8+

Weight

1.86

Rating

5.66

Should this hit the table?

Quick read before the metadata.

The Perfect Moment has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not require much cooperation as players primarily compete against each other.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Perfect Moment has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not require much cooperation as players primarily compete against each other.

Replay value

The Perfect Moment has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The Perfect Moment has a moderate level of randomness impact, where random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the game outcome being primarily determined by player strategy and decisions, but with luck playing a significant role as well.

Overview

What ABG knows about this game

If only... Everyone has something about their past they desperately wish they could change: a terrible loss, that missed opportunity, the greatest of mistakes. If only you had known that that one tiny detail would make all the difference. If only you could do it again, everything would be different now. But if you WERE given the chance to rewrite history, would be brave enough to take it? Could you face the unknown and its unforeseen consequences? Could you fight fate to create the perfect moment? In The Perfect Moment, players race to rewrite history in their favor using a deck of only 18 cards. Players use equipment, exploit paradoxes in the time-space continuum, and author their own revision of the past. Featuring a clever multi-sided card system, every card is used by both players based on what they can see. Equipping that card for yourself may just give your opponent the ability they were looking for. Every turn, players activate up to two revealed cards, which each have special effects. After the effects are resolved, the player can optionally score a card to earn up to 3 points depending on how closely they match it. The first player to 16 points wins. It takes careful planning and a bit of luck to avoid failing like you have so many times before. This time will be different. This time... Includes the first 3 sets of the series, and the solo mode rule set: 1994: A Relationship Gone Wrong 1981: A Bank Robbery Gone Wrong 2005: A Big Event Gone Wrong The Perfect Moment: Echoes (1st version)

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Credits

People and publishers

Designers

1
Michael Brown (II)

Artists

1
Jonathan Fisher

Publishers

1
Button Shy

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