ABG All Board Games
Pan T'es Mort box art

Pan T'es Mort

Players

2-6

Time

?-?

Age

8+

Weight

1.38

Rating

6.20

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Pan t'es mort has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers fresh experiences and room for improvement with each playthrough.

Luck profile

The final luck score for Pan t'es mort is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

The last shall be first... Make sure to be the last!!! The game is separated into two phases. Phase one is a trick-taking game with simultaneous card selection. First we check for ties. The tie numbers are gone and then the highest card wins. Cards are 1 to 6. Four times per card. If after the first check we have a 1 card and a 6, then the 1 card wins the trick. So now all keep the winning trick cards and we are ready for phase 2. Phase 2 is Russian roulette, a game of chance. We have 6 cards (bullet cards) in the middle of the table, as a revolver. 5 empty chambers and one with a bullet. On your turn (beginning with the player with the most cards from phase one): You can draw a card (pull the trigger) or you can discard one card from that you collect before, to shuffle all open bullet cards back together and then draw one, you just spin the cylinder of the revolver, (no point to do it if you have to draw the first bullet) or you can discard as many cards as alive players in the game to pass your turn to the next player. When you draw we check if you die or live from the bullet card. If you stay alive the game continues to the next player. If you die we shuffle the bullet cards and continue with the player with most cards. Last man standing is the winner.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Ludovic Barbe

Artists

1
Mathieu Collangettes

Publishers

1
Facily Jeux