Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
In Pack & Stack the players try to fill their trucks as perfectly as possible. Players start each round with a random selection of different-sized goods, determine by the roll of several dice. Then each player takes one or two trucks from the supply face-down (numbers depend on t...
Players
3-6
Time
30-45
Age
10+
Weight
1.27
Rating
6.45
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Pack & Stack offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value by introducing new content and gameplay elements. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is average, but the game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Pack & Stack has a strong replayability score of 7.9.
Pack & Stack has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Pack & Stack strikes a good balance between luck and strategy.
Overview
In Pack & Stack the players try to fill their trucks as perfectly as possible. Players start each round with a random selection of different-sized goods, determine by the roll of several dice. Then each player takes one or two trucks from the supply face-down (numbers depend on the number of players) The trucks are revealed simultaneously and each player tries to make a quick assessment to get the truck that is most useful for his or her supply of goods. Players stack the goods in the space of their selected truck defined by the boundaries on the truck-bed and the height restriction noted on the truck. Players get negative scores if the truck they picked was too large (a lot of unused space at 1 point per unused space) or too small (a lot of goods don't fit at 2 points per space of goods that would not fit). The player who gets the lowest negative score in a round gains 10 points. Players "pay" points for their negative values, and rounds continue until at least one player no longer has any points; the player with the most points wins.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.