Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Players
2-4
Time
45-60
Age
10+
Weight
2
Rating
6.76
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Oliver Twist has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging experience for players.
Oliver Twist has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
London, 19th century: You are part of a band of street kids in the pay of this old knave known as Fagin. He gives you a little money in exchange for the fruit of your larcenies committed in the streets of London! During the two rounds of the game, day and night, you want to steal as many items as possible in order to resell them to Fagin while avoiding getting yourself noticed by the police. Only the richest child at the end of the game (do not exaggerate) can hope to regain their freedom! Oliver Twist is the second volume in PBC's "Classics Series" after Around the World in 80 Days. —description from the publisher
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