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Oak & Iron: Core Box box art
Rich game profile

Oak & Iron: Core Box

Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all, fighting sail. It allows players to recreate battles between small fleets and squadrons of armed sailing ships. The game is designed to be simple and intuitive while also challen...

Players

2-6

Time

?-?

Age

12+

Weight

2.57

Rating

8.52

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Oak & Iron: Core Box has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic depth, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game is moderately easy to learn. Overall, Oak & Iron: Core Box provides a highly replayable and engaging experience.

Luck profile

The final luck score for Oak & Iron: Core Box is 7.67. This indicates that the game has minimal randomness impact, with random elements having a minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all, fighting sail. It allows players to recreate battles between small fleets and squadrons of armed sailing ships. The game is designed to be simple and intuitive while also challenging players by providing significant tactical depth, being true to the theme and tactics of the period, and supplying significant flavor for the various factions represented in the game. The game can be played with up to six players when playing at fleet scale. Two teams of three players each, each player controlling one of more squadrons. —description from the publisher

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