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Nodwick: The Card Game box art
Rich game profile

Nodwick: The Card Game

A fast-playing and chaotic trading game descended from Pit. This year's Hench Games has been interrupted, and all of the Henchmen are somewhat mutil...disassemb...sick. You need to use Piffany's powers of healing to put a henchman back together. With mostly the same parts he star...

Players

3-6

Time

?-?

Age

7+

Weight

1.08

Rating

5.52

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus in the game.

Teach 2.9

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus in the game.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to continually improve their strategies, and the game scales well with different numbers of players. It is moderately easy to learn, providing a balanced depth of gameplay. Overall, Nodwick: The Card Game has a strong replayability score of 8.05.

Luck profile

The final luck score for Nodwick: The Card Game is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

What ABG knows about this game

A fast-playing and chaotic trading game descended from Pit. This year's Hench Games has been interrupted, and all of the Henchmen are somewhat mutil...disassemb...sick. You need to use Piffany's powers of healing to put a henchman back together. With mostly the same parts he started out with. To do this, you will need to collect healing ingredients and trade with other players for body parts and healing items. In real time. This game was prototyped under the title Evil Geniuses, which received an honorable mention in the 1999 Hippodice Spieleautorenwettbewerb.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Frank Branham

Artists

1
Aaron Williams

Publishers

2
Jolly Roger Games Kanga Games

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