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New Lost Legacy box art

New Lost Legacy

Players

2-4

Time

?-?

Age

10+

Weight

1.5

Rating

6.94

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

New Lost Legacy has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The expansions add new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game also scales well with different numbers of players, maintaining its appeal and balance. Although it may take some time to learn, the game offers a rewarding and engaging experience.

Luck profile

The final luck score for New Lost Legacy is 7.33, indicating a moderate level of luck in the game. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies more on player decisions and strategy rather than luck, making it a balanced mix of luck and strategy.

Overview

New Lost Legacy, includes 32 and an additional 4 bonus cards. (Contained are The Starship and Flying Garden, along with alternate bonus cards that can be combined with either set.) Rules SummaryLost Legacy is a game of risk, deduction, and luck for 2–4 players. You start the game with one card in hand from a deck of sixteen cards. On a turn, you do the following: Draw: Draw the top card from the deck and add it to your hand. Play: Choose one of the two cards in hand to play and place it face up in front of you. Effect: Carry out the played card's effect, after which the card is considered as discarded. End: If there is at least one card left in the deck, the turn goes to the next player; if not, the investigation phase starts. Using the investigation speed indicated on the card each player has in hand, players take turns guessing which player (whether yourself or someone else) holds the "Lost Legacy" card; this card might also be in the "Ruins", a location that holds one card at the start of the game and possibly acquires more cards during play. The player who guesses correctly wins; if no one finds the Lost Legacy, then everybody loses.

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Credits

Designers

2
Seiji Kanai Hayato Kisaragi

Artists

2
TANSAN Inc. U-i (U?)

Publishers

1
One Draw

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