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Napoleon Against Russia box art
Rich game profile

Napoleon Against Russia

Napoleon Against Russia - From Smolensk to Moscow and beyond August 16-October 24, 1812 contains five battles from the critical phase of the Campaign, when the Russian Army finally gave Napoleon the decisive battles he so greatly desired. His first maneuver starts out well—with t...

Players

2-4

Time

?-?

Age

12+

Weight

3

Rating

8.25

Should this hit the table?

Quick read before the metadata.

The game Napoleon Against Russia has a high level of direct confrontation, with battles and competitive actions having an immediate impact on opponents. There is also a good amount of strategic confrontation, as players' decisions and strategies indirectly affect others through resource denial and strategic positioning. The game requires frequent interaction, with players needing to pay attention to others' strategies and turns. However, there is a lower emphasis on cooperation, as players primarily compete against each other rather than working together. Overall, the game has a strong interaction score of 7.2.

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game Napoleon Against Russia has a high level of direct confrontation, with battles and competitive actions having an immediate impact on opponents. There is also a good amount of strategic confrontation, as players' decisions and strategies indirectly affect others through resource denial and strategic positioning. The game requires frequent interaction, with players needing to pay attention to others' strategies and turns. However, there is a lower emphasis on cooperation, as players primarily compete against each other rather than working together. Overall, the game has a strong interaction score of 7.2.

Replay value

The game Napoleon Against Russia has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to discover new tactics and strategies. While the easiness to learn score is moderate, the overall replayability score is still strong.

Luck profile

The final luck score for Napoleon against Russia is 6. The game has a moderate impact of randomness, where random elements like dice rolls or card draws have a notable but not exclusive influence on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, which allows them to influence the outcome. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy both elements in a board game.

Overview

What ABG knows about this game

Napoleon Against Russia - From Smolensk to Moscow and beyond August 16-October 24, 1812 contains five battles from the critical phase of the Campaign, when the Russian Army finally gave Napoleon the decisive battles he so greatly desired. His first maneuver starts out well—with the French poised to slip into Smolensk behind the Russians. However, the opportunity to bring an end to the campaign will remain unfulfilled. After that, Moscow became the default destination of the Grande Armée. As Napoleon stated, “The wine has been poured and must now be drunk." Napoleon against Russia is one of the games from OSG's THE LIBRARY OF NAPOLEONIC BATTLES series. Details on the series are below, as all the games share a common rules set and game system. BATTLES SIMULATED: Smolensk, A Battle Postponed, 16-17 August When he recognized that the enemy had withdrawn into the city, the Emperor’s plan was stymied. He either had to seize Smolensk on the 16th, without waiting for the arrival of the entire army, or cross the Dneiper River east of Smolensk. Instead he waited for the Russians to make a mistake, and gave them time to pull out along the Moscow road. Valutino, Rearguard Action, 18 August When the Russians did give him an opportunity to catch the First Army disunited after a confused night march, Napoleon had already returned to Smolensk, expecting nothing more than a rearguard action. Hence he was not on the scene to coordinate the actions of his Marshals, who, left to themselves, were unable to crystallize a victory out of the opportunity. Shevardino, Fight for the Redoubt, 5-6 September The preliminary battle opened with the arrival of the French cavalry who immediate attacked Konovnytsyn. On the 6th, more French forces arrived including the IV Corps and the Polish Corps. The French captured the Shevardino redoubt at a cost of 4,000–5,000 French and 6,000 Russian casualties. Borodino, The Russian Army is Saved, 7-8 September In the climactic battle, Napoleon has been criticized for making a simple frontal assault. With our large map the French player will have plenty of maneuver room to try and outflank the Russian army to the south, or even to the north. He will also have the option of attacking the north flank as Kutusov expected. Maloyaroslavets, The Retreat Goes Awry, 23-24 October Trying to secure a bridge over the Luzha River, the Italians of Eugene's IV Corps lost about 5,000 and the Russians about 6,000 men as the town changed hands eight times. Except for Davout, all the French marshals advocated a return to the main highway to Smolensk, through the depleted zone, a detour that doomed the Army. DESCRIPTION Series: The Library of Napoleonic Battles (OSG) - formerly known as the Napoleon's Last Battles (NLB) Series: 480 meters per hex, 1 hour per turn, 400-800 men per strength point. Each Approach to Battle game lasts about 22 turns. The Full campaign links the individual battles. (Text from the OSG pages)

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Credits

People and publishers

Designers

1
Kevin Zucker

Artists

3
Knut Grünitz Charles Kibler Robert Tunstall

Publishers

1
OSG (Operational Studies Group)

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