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The Nacho Incident box art
Rich game profile

The Nacho Incident

From the designer: You're three miles into Alberta, a sack of warm, spicy burritos your only companion. To be caught north of the border would be the end of you. Wait -- what's that noise?? In The Nacho Incident, players are trying to make the most money by smuggling Mexican food...

Players

2-4

Time

?-?

Age

10+

Weight

1.94

Rating

5.99

Should this hit the table?

Quick read before the metadata.

The Nacho Incident has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is less emphasis on cooperation in the game.

Teach 2.6

Teaching signal

Replay 3.8

High replayability

Interaction 3.8

Highly interactive

Scaling 3.4

Player-count sensitive

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Nacho Incident has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is less emphasis on cooperation in the game.

Replay value

The Nacho Incident has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, enhancing the overall replay value. The game adapts well to different player counts without compromising its appeal or balance. Although it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The Nacho Incident has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

From the designer: You're three miles into Alberta, a sack of warm, spicy burritos your only companion. To be caught north of the border would be the end of you. Wait -- what's that noise?? In The Nacho Incident, players are trying to make the most money by smuggling Mexican food into Canada. They must evade the Mounties and choose the most profitable combination of smuggler, food and destination. Smugglers are ranked by number, and each turn all players select one from their hand and reveal them simultaneously. High numbers act first and have greater smuggling options available to them, but also attract the attention of the Mounties. After crossing the border, smugglers set up cantinas to finance further smuggling operations -- but these cantinas will be shut down as the Mounties discover them. After 12 turns of smuggling (about 30-45 minutes), the player with the most money wins!

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Credits

People and publishers

Designers

1
Jim Doherty

Artists

1
Scott Starkey

Publishers

1
Eight Foot Llama

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