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Monkeys Need Love Too box art
Rich game profile

Monkeys Need Love Too

Perfume sites are testing on monkeys everywhere, and you and your friends aren't going to stand by so some celebrity can smell like a million bucks. But while navigating through the lab to get back to the monkeys, one of your friends knocks over a beaker of The Competitive Edge....

Players

2-6

Time

15-60

Age

8+

Weight

1.33

Rating

6.76

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a good balance between direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.8

Highly interactive

Scaling 3.8

Scales well

Strategy 4.6

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation.

Replay value

Monkeys Need Love Too has a high replayability score due to its high variability gameboard, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. However, the game may take some time to learn, which slightly lowers its overall replayability score.

Luck profile

The final luck score for Monkeys Need Love Too is 5.33. The game has a moderate randomness impact, with random elements having a notable but not exclusive impact on the game outcome. There is some room for players to influence or mitigate the effects of randomness through strategic decisions, but luck still plays a significant role. The overall luck dependence is balanced, with a mix of luck and strategy. While player strategy and decisions play a role in determining the game outcome, luck also has a significant influence. Overall, Monkeys Need Love Too is a game that requires a combination of luck and strategy to succeed.

Overview

What ABG knows about this game

Perfume sites are testing on monkeys everywhere, and you and your friends aren't going to stand by so some celebrity can smell like a million bucks. But while navigating through the lab to get back to the monkeys, one of your friends knocks over a beaker of The Competitive Edge. Due to the current side effect, everyone is now under the impression that this is a competition and whomever frees the most monkeys wins. Monkeys Need Love Too is a fast paced, action card game where you compete to free as many monkeys as possible while at the same time preventing your opponents from doing the same. Game play is divided into two phases. In the main phase, Flinging Poo, players take turns around the table. A player's turn starts off by drawing your hand to reload back up to 5 cards. If you draw banana cards, they are set aside and you keep drawing. Next the player has the option to play one monkey card and one action card. Afterwards they must feed their monkeys using the bananas they have stored. If a monkey can't be fed, he/she is discarded. And lastly, the player may discard any cards out of their hand in the hopes of drawing better ones or more bananas next turn. The game is over when some plays the action card "No Coco, No!!". If successful, this ends the Flinging Poo phase and triggers the To the Trees phase. Everyone must now draw for their end fate. Do they escape? Must they sacrifice some of their monkeys to do so? Do they find new monkeys while on the way out? In the end, the person who freed the most monkeys without being caught is the winner of the game.

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Credits

People and publishers

Designers

1
Will Stateczny

Artists

1
Rick Menard

Publishers

1
Topwise Games, LLC

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