Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Give increasingly restricted clues for the same names across three loud, fast, and very funny team rounds.
Core mechanisms
Key systems that shape the decisions players make.
Communication Limits
Rules restrict what players may say, show, or reveal while cooperating.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Open Drafting
Select cards or items from a shared face-up display.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Acting
Communicate information by performing without directly stating the answer.
Singing
Use sung performance as a clue, challenge, or judged action.
Read the full game description
Build a shared deck of names, split into teams, and play those same cards three times. In round one you can say almost anything; in round two every clue is limited to one word; in round three you must act it out. Familiarity compounds across the rounds, turning obscure names and private jokes into frantic callbacks. The refreshed standalone edition contains 440 cards.