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Mirror Garden box art

Mirror Garden

Players

2-4

Time

?-?

Age

7+

Weight

1.6

Rating

6.33

Fit

Teach 2.6

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Mirror Garden has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.

Replay value

Mirror Garden has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Mirror Garden has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

You are the magicians of the kingdom of Valkrk who are in charge of the gardens. The princess of the kingdom of Painan will pay a state visit the very next week, and the king has ordered the magicians to lay out gardens by then. The one who creates the most beautiful garden will be given a reward, but you are running short on time. You've put your heads together and came up with this idea: How about you create a section of a garden, then use a magic mirror to fill up the rest? This plan seems like it will work, but can you beat the other competitors and win the glory? To play Mirror Garden, you reveal a garden card from the top of the deck, then place it on the table. All players rush to make the garden shown on the card by using a foldable mirror and two semicircular garden boards. Use the boards to create a portion of the garden, then set the mirror to fill up the rest of the garden. Once your garden is complete, call out the code written on the boards. If correct, you claim that garden card. Whoever scores five points first wins!

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Credits

Designers

3
Mi-Ae Jung Myoung-Hwa Kim Min-Jung Park

Artists

1
Hami

Publishers

1
Gemblo Company