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Like Minds box art
Rich game profile

Like Minds

This is a party game played with partners. A card is drawn which instructs the players to write down a list of things like: cartoon animals, round fruit, pizza toppings, Jim Carry Movies etc. Players then compare their lists with their partners. The team with the most matches adv...

Players

4-8

Time

?-?

Age

10+

Weight

1.11

Rating

5.68

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Like Minds has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. Although it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Like Minds has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, which reduces the overall luck dependence. The final luck score for Like Minds is 7, indicating that the game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

This is a party game played with partners. A card is drawn which instructs the players to write down a list of things like: cartoon animals, round fruit, pizza toppings, Jim Carry Movies etc. Players then compare their lists with their partners. The team with the most matches advances their pawn on the game board, and the first team to reach Brain Central wins. From the back of the box: Would you write the same things down when you are asked to make a list of pizza toppings? Things found in a fish tank? TV game shows? You'll find out when you play Like Minds. Players sit across from their game partner. The Like Mind's brain is put in reach of everyone. The category is read out loud for all players to hear ...but only ONE player from each team knows how many matches are needed to win the round. Everyone starts writing answers to the category. As soon as you think you and your partner have the number of matches needed, you grab the brain. Now compare your list with your partner's. Here's an example: The category is "things teenagers do in their spare time." You know you and your partner only need three matches. You write down whatever comes to mind, hoping that it comes to your partner's mind too. "Listen to music", "watch TV", "play sports", "use the internet". Did you match at least three? If so, you win the round and get to move ahead on the game board. The more matches you and your teammate make, the faster you'll get to Brain Central and the win! Includes game board, 35 game cards with 420 categories, 4 folders, dice, dice cup, brain, movers, pads, and instructions

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Editions

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Files and documents

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Credits

People and publishers

Designers

3
Garrett J. Donner Brian S. Spence Michael S. Steer

Publishers

1
Pressman Toy Corp.

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