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Medium box art
Rich game profile

Medium

In the game Medium, players act as psychic mediums, harnessing their powerful extra-sensory abilities to access other players’ thoughts. Together in pairs, they mentally determine the Medium: the word that connects the words on their two cards, and then attempt to say the same wo...

Players

2-8

Time

30-45

Age

14+

Weight

1.08

Rating

6.93

Should this hit the table?

Quick read before the metadata.

Catan has a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. While there is some level of cooperation required, it is not the main focus of the game. Overall, Catan has a high interaction score, indicating a good level of player interaction.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Catan has a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. While there is some level of cooperation required, it is not the main focus of the game. Overall, Catan has a high interaction score, indicating a good level of player interaction.

Replay value

Catan has a high replayability score due to its variability in gameboard setup, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The game has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Some strategic decisions can influence the outcome, but luck still plays a significant role. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In the game Medium, players act as psychic mediums, harnessing their powerful extra-sensory abilities to access other players’ thoughts. Together in pairs, they mentally determine the Medium: the word that connects the words on their two cards, and then attempt to say the same word at the same time! Two cards. Two thoughts. One mind. —description from the publisher

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