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Mars Attacks: Ten-minute Takedown box art

Mars Attacks: Ten-minute Takedown

Players

2-4

Time

?-?

Age

?+

Weight

1.07

Rating

5.68

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

Mars Attacks: Ten-Minute Takedown has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The presence of expansions and the ease of learning also contribute to its overall replay value.

Luck profile

The final luck score for Mars Attacks: Ten-Minute Takedown is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Destroy the earthling cities with your flying saucer! Mars Attacks: Ten-Minute Takedown is a fast-playing dexterity game of Martian aggression and global destruction. Flick the custom die from your flying saucer at the earthling cities, and claim their points as you destroy them.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

3
Samuel Mitschke Philip Reed Randy Scheunemann

Artists

1
Steve Thomas

Publishers

1
Steve Jackson Games

Linked items

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