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Make 7 box art
Rich game profile

Make 7

Players take turns dropping numbered tiles down one of the seven columns. The objective is to be the first to place tiles adjacent to each other (vertically, horizontally, or diagonally) so that the sum of the numbers on the tiles is 7. Tiles with the number '3' can only be place...

Players

2

Time

?-?

Age

7+

Weight

1.67

Rating

5.75

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.6

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Make 7 has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The expansions add new content and gameplay elements, enhancing the replay value. Players have room to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Make 7 has a moderate level of luck involved in the game. While random elements like dice rolls or card draws have a notable impact on the game outcome, players have a substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with both factors playing a significant role in determining the outcome.

Overview

What ABG knows about this game

Players take turns dropping numbered tiles down one of the seven columns. The objective is to be the first to place tiles adjacent to each other (vertically, horizontally, or diagonally) so that the sum of the numbers on the tiles is 7. Tiles with the number '3' can only be placed in spots with a red border, so there is some positioning that takes place to try to force your opponent into making moves that allow you to place your '3' tiles.

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