Table feel
Ludoviel has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
With Ludoviel, Friedemann Friese, Thorsten Gimmler, Martina Hellmich, Hartmut Kommerell and Andrea Meyer created a game for all ludopaths, ludophiles, and game collectors, to sum up: for everybody who is as crazy about games and gaming as they are. However, it's not only one game...
Players
1-8
Time
?-?
Age
10+
Weight
1.33
Rating
5.96
Should this hit the table?
Ludoviel has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Ludoviel has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Ludoviel offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 7.9.
Ludoviel has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, the game still relies on a balanced mix of luck and strategy. Overall, luck plays a significant role in Ludoviel, but player strategy and decisions also have an important influence on the game outcome.
Overview
With Ludoviel, Friedemann Friese, Thorsten Gimmler, Martina Hellmich, Hartmut Kommerell and Andrea Meyer created a game for all ludopaths, ludophiles, and game collectors, to sum up: for everybody who is as crazy about games and gaming as they are. However, it's not only one game. To be correct, Ludoviel contains 8 games. So, if you prefer taking Linie 1 to your Büro Crazy, earn Cash there when you acquire hotels while putting files ad acta, only to run to Holiday AG afterward to book a cruise from Kula Kula via Kahuna and Osterinsel to Kanaloa so as to find das letzte Paradies there, Ludoviel is your game. The 120 cards show characteristics of game material, mechanisms, categories etc. With these cards, the hour glass and the wooden pieces you can play eight games the development of which has been inspired by fairly well-known games. The eight rules have one thing in common: This is about games - card games, board games, solitaires, strategy, dice, communication, and collectible games. For the games you need reaction, knowledge, or a good memory. The included games: Ludingo (3-6 players) — inspired by Bingo Ludostyle (3-6 players) — inspired by Life Style Ludofacts (2-5 players) — inspired by Category Game Ludo Mio (2+ players) — inspired by Mamma Mia! Ludossa (3+ players) — inspired by Hossa! Ludoviel (3-8 players) — inspired by Such a Thing? Haste Ludo (3-8 players) — inspired by Haste Worte? Ludosolo (1 player) — inspired by Ludoviel — Funny people, aren't they?
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