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The Lord Of The Rings: Combat Hex Tradeable Miniatures Game box art
Rich game profile

The Lord Of The Rings: Combat Hex Tradeable Miniatures Game

Take command of the Legions of Middle-earth with the LoTR: TMG. Destroy the One Ring or claim its terrible power for your own in this fast paced game that uses expertly pre-painted miniatures, and the intuitive Combat Hex rules system to deliver the excitement of the Lord of the...

Players

2

Time

?-?

Age

13+

Weight

2.41

Rating

6.51

Should this hit the table?

Quick read before the metadata.

The Lord of the Rings: Combat Hex Tradeable Miniatures Game has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game offers a good balance of player interaction.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Lord of the Rings: Combat Hex Tradeable Miniatures Game has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game offers a good balance of player interaction.

Replay value

The Lord of the Rings: Combat Hex Tradeable Miniatures Game has a high replayability score due to its strong variability in gameboard setup, the availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience with each playthrough.

Luck profile

The Lord of the Rings: Combat Hex Tradeable Miniatures Game has a moderate level of luck involved. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Take command of the Legions of Middle-earth with the LoTR: TMG. Destroy the One Ring or claim its terrible power for your own in this fast paced game that uses expertly pre-painted miniatures, and the intuitive Combat Hex rules system to deliver the excitement of the Lord of the Rings movies right out of the box. A brief rundown on how the game plays: There are 4 phases in every turn. Each turn starts with the Strategy phase, where players roll to determine who is the attacker and who is the defender for that turn. The player that rolls the highest can choose to be either. The next phase is the attacker’s Action phase. In this phase, each of the attacker’s warriors can take one action. A warrior can move, shoot or do nothing as its action. Once the attacker is finished with all of his or her actions, the defender now gets their action phase. The final phase is the Combat phase. This is when your warriors fight. Warriors killed in this phase aren’t removed until the very end, so they will at least get to fight back if they are struck down.

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Editions

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Credits

People and publishers

Designers

2
David Freeman Ryan Miller

Artists

1
(Uncredited)

Publishers

1
Sabertooth Games

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