Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Marry into influential families, raise three generations of heirs, and turn wealth, friends, titles, estates, and missions into a lasting eighteenth-century dynasty.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Open Drafting
Select cards or items from a shared face-up display.
Set Collection
Gather related items that become more valuable when scored together.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Turn Order: Progressive
Determine or change the order in which players take their turns.
Read the full game description
Legacy: The Testament of Duke de Crecy follows one noble house through three generations in pre-revolutionary France. Each marriage adds a spouse to a branching family-tree tableau, then children extend the dynasty and unlock the next generation’s possibilities. Actions gather income, friends, prestige, titles, enterprises, mansions, and missions, while every potential spouse brings nationality, profession, connections, and a personal effect that can reshape the family’s plans. The puzzle is both economic and spatial: a profitable match today may create the right descendant for a mission years later, while scandal, illness, and awkward lineage can narrow future choices. At the end, contributions, estates, titles, secret goals, and the completed family history determine whose name truly endures.