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Leaf box art
Rich game profile

Leaf

In the game Leaf, players embody the wind by guiding leaves to the forest floor and connecting them to the ones that have already fallen. Each leaf you touch will grant you actions to create a thriving forest. Attract woodland animals, grow mushrooms, lead helpful squirrels up th...

Players

1-4

Time

30-45

Age

8+

Weight

2.2

Rating

7.66

Should this hit the table?

Quick read before the metadata.

Leaf has a moderate level of direct confrontation and strategic depth. Players need to frequently interact and react to each other's strategies. While there is some cooperation required, it is not a major focus of the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 3.8

Scales well

Strategy 4.6

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Leaf has a moderate level of direct confrontation and strategic depth. Players need to frequently interact and react to each other's strategies. While there is some cooperation required, it is not a major focus of the game.

Replay value

Leaf offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, although the quality may vary. The game offers deep strategic possibilities and room for improvement over time. The player interaction score is average. Leaf scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Leaf has a strong replayability score of 7.82.

Luck profile

Leaf has a moderate influence of luck. While random elements like card draws play a significant role in the game outcome, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions being the primary determinant of the outcome.

Overview

What ABG knows about this game

In the game Leaf, players embody the wind by guiding leaves to the forest floor and connecting them to the ones that have already fallen. Each leaf you touch will grant you actions to create a thriving forest. Attract woodland animals, grow mushrooms, lead helpful squirrels up the great tree, and gain additional leaf cards and sun tokens by strategically placing leaves. The player who contributes most to the health of the forest wins! —description from the designer

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Tim Eisner

Artists

1
Angela Rizza

Publishers

1
Weird City Games

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