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Lakshadweep box art
Rich game profile

Lakshadweep

In the game of Lakshadweep, two players build the exotic islands of Lakshadweep, tile by tile, populating it carefully with Houses, Fisheries, Hotels, Ports, Forests and Corals! Players take turns to pick tiles from a market display, and add one at a time to a shared, central map...

Players

2

Time

30-45

Age

10+

Weight

2

Rating

8.50

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Lakshadweep offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability of the game further enhance its replay value. While it may take some time to learn, the game offers a rewarding and engaging experience for players.

Luck profile

Lakshadweep has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Lakshadweep offers a good balance between luck and player agency.

Overview

What ABG knows about this game

In the game of Lakshadweep, two players build the exotic islands of Lakshadweep, tile by tile, populating it carefully with Houses, Fisheries, Hotels, Ports, Forests and Corals! Players take turns to pick tiles from a market display, and add one at a time to a shared, central map of Lakshadweep. A tile consists of island and water bodies, natural features (Corals, Forests) and man-made features (Houses, Hotels, Ports and Fisheries) of both player colors. Placing more forests as well as completing an island triggers bonuses, that enables players to pick bonus tokens and improve their scores! But there are only a limited number of them, and all of them are unique. Each feature has a unique way of accruing points based on their placement. The game ends when the last tile is placed and the player with the highest score wins the game! -description from designer

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