Table feel
Kobold has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.
The kobolds are running wild, pilfering Maurice's favorite toys, and even his beloved gem collection! Though only simple fake gems, they sparkle so wonderfully that the kobolds must have them! In Kobold, the players send their kobolds to collect toys and gems, gaining points for...
Players
2-4
Time
?-?
Age
6+
Weight
1.33
Rating
7.01
Should this hit the table?
Kobold has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Kobold has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.
Kobold offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their tactics and strategies over time. The scalability of the game ensures it can be enjoyed with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Kobold has a strong replayability score of 7.9, making it a game that can be enjoyed multiple times with fresh experiences each playthrough.
Kobold has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
The kobolds are running wild, pilfering Maurice's favorite toys, and even his beloved gem collection! Though only simple fake gems, they sparkle so wonderfully that the kobolds must have them! In Kobold, the players send their kobolds to collect toys and gems, gaining points for them during and at the end of the game. But Maurice is hot on the trail of the little rascals with his flashlight: If a kobold is caught by its light beam (which is part of the clever 3D set-up), it takes to its heels as fast as it can. Whoever most skillfully avoids the light beam and collects the greatest number of points wins!
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