Table feel
Moderate level of interaction with a good balance of direct and strategic confrontation.
Yahtzee – aka Yacht, Kniffel, etc. – has been around for more than half a century, and over the past five decades the game has been transformed in all sorts of ways: letters replaced pips on the dice, players were asked to fill three columns instead of one, target cards were clai...
Players
2-4
Time
?-?
Age
8+
Weight
1.2
Rating
6.15
Should this hit the table?
Moderate level of interaction with a good balance of direct and strategic confrontation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a good balance of direct and strategic confrontation.
Kniffel Extreme has a high variability gameboard, with multiple paths to victory and random elements. The presence of expansions adds new content and gameplay elements. The game offers deep strategic possibilities and room for improvement over time. The player interaction score is good. It scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Kniffel Extreme has a high replayability score of 7.95.
Kniffel Extreme has a moderate level of luck involved in the game. The outcome is influenced by both random elements like dice rolls and player decisions. While luck plays a significant role, players have a good amount of strategic options to mitigate the effects of randomness. Overall, the game strikes a balanced mix between luck and strategy, making it an enjoyable and engaging experience.
Overview
Yahtzee – aka Yacht, Kniffel, etc. – has been around for more than half a century, and over the past five decades the game has been transformed in all sorts of ways: letters replaced pips on the dice, players were asked to fill three columns instead of one, target cards were claimed then stolen, the dice were shrunk to the size of peas or enlarged to the size of abandoned warehouses on the west side of Manhattan. Yahtzee players have had showdowns and challenges, free-for-alls and knee-cappings, but never before have they experienced the rush of an extreme version of this long-lived dice game. Come January 28, 2011, no one will ever be able to say those words again as on that date German publisher Schmidt Spiele will unleash Kniffel Extreme, a new version of the classic dice game that adds the awesome power of a ten-sided die – a red ten-sided die, mind you. Now in addition to the familiar full houses and two pairs and long and short straights that players could previously score after up to three rolls of five dice, those players can score for three pairs, two triples, a great full house, a highway (being a straight of six dice), sums of 10 or less or 33 or more, and naturally Kniffel Extreme – a six-of-a-kind. In addition, each player starts the game with three chips; spend a chip, and you can push your luck a little further by rolling dice four times in a turn instead of only three. Extreme!
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