Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
The king has invited you to his castle for breakfast. During the feast the players will take portions of various dishes from the table to eat. As a good host, the king will serve all his guests before taking any portion from each course. From time to time, his pet dragon Emerald...
Players
3-5
Time
?-?
Age
7+
Weight
1.18
Rating
6.18
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
The game King's Breakfast has a high replayability score, indicating a great degree of variability, strategic depth, and adaptability to different player counts. The expansions available add new content and gameplay elements, enhancing the overall replay value. The game offers a moderate level of easiness to learn while still providing enough depth for long-term engagement.
King's Breakfast has a moderate influence of luck. While random elements like dice rolls and card draws have some impact on the game outcome, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.
Overview
The king has invited you to his castle for breakfast. During the feast the players will take portions of various dishes from the table to eat. As a good host, the king will serve all his guests before taking any portion from each course. From time to time, his pet dragon Emerald will steal some food from his master. Of course, it is rude for a player to have more of a dish than the king, so players must be careful not to be too greedy. In the end, the winner is the player who gets the most to eat of the things the king likes best without eating more than the king eats of any dish. Online Play BrettspielWelt (real-time)
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