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Kille box art

Kille

Players

3-15

Time

?-?

Age

9+

Weight

1

Rating

5.85

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game Kille has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

Kille has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Kille has a strong replayability score of 7.8.

Luck profile

The final luck score for Kille is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is influenced by both luck and player strategy, with neither factor dominating the other.

Overview

A game played with a deck of 42 cards of 21 different kinds, all in the same suit. 12 of the cards are numbered, the rest are named cards with special abilities. Each player is dealt one card. Going round the table a player can choose to swap his card with the player to his left, but some cards have special abilities and will 'kill off' e.g. the player wishing to swap. The object of the game is to be the last remaining player, and thereby winning the pot. According to the history section of an Offason edition, this game was very popular in Sweden starting from the 1750's and about a hundred years thereafter. While a part of the Swedish cultural tradition, it is in fact based on a popular 17th century Italian version ("Cuccú") of a medieval French 'hazard' game ("Coucou"); both of these names refer to the cuckoo, which is the highest card in the deck. Kille can be played in the original form as 'single-card kille' or as the 'five-card kille' variant developed in the mid-19th century.

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Credits

Designers

1
(Uncredited)

Publishers

3
(Public Domain) Öbergs Offason

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