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Kaliko box art
Rich game profile

Kaliko

An abstract strategy game of tile laying played with hexagonal tiles. Each tile has path segments of one, two, or three colors (red, white, or blue), and must be added to the existing layout so that paths on the tile connect with like-colored paths in the layout. Building new pat...

Players

1-4

Time

?-?

Age

8+

Weight

2.3

Rating

6.59

Should this hit the table?

Quick read before the metadata.

Kaliko has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Kaliko has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Kaliko offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds additional content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is still within a reasonable range. Overall, Kaliko has a strong replayability score of 7.825 out of 10.

Luck profile

The final luck score for Kaliko is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

An abstract strategy game of tile laying played with hexagonal tiles. Each tile has path segments of one, two, or three colors (red, white, or blue), and must be added to the existing layout so that paths on the tile connect with like-colored paths in the layout. Building new paths (by connecting the ends of existing paths) scores points equal to the length (in tiles) of each path built, with a three-point bonus for a path that crosses itself. Making a closed path doubles its score. A tricky, difficult, and rewarding game, and also, in the first two editions of Kaliko (in which the tiles are made of Lucite) an exceptionally beautiful one. Both Psyche Paths and Kaliko are out of print, but Kadon Enterprises nowadays produces a third edition with wooden tiles. Similar to: Tantrix The Mind Game

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