Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Johnny Reb is a set of miniatures rules from the American Civil War. Units are regiments of 15 to 30 figures divided into 5 bases, with players commanding a division or corps. The first edition was published by Adventure Games in 1983. GDW released a 2nd edition with minor change...
Players
2
Time
?-?
Age
?+
Weight
3.71
Rating
6.91
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Johnny Reb has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allows players to improve their strategy over time, and adapts well to different player counts. Although it may take some time to learn, the depth it offers makes it worth the effort.
The final luck score for Johnny Reb is 7.67, indicating a moderate level of luck influence. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Johnny Reb is a set of miniatures rules from the American Civil War. Units are regiments of 15 to 30 figures divided into 5 bases, with players commanding a division or corps. The first edition was published by Adventure Games in 1983. GDW released a 2nd edition with minor changes in 1988, with a scenario book "To the Sound of the Guns" the same year. Johnny Reb III: Regimental Grand Tactical American Civil War Miniatures Rules, published by John Hill in 1996 is a very different game, with major changes to the scale (1":50 vs 1":40 yards, 1:30 vs 1:20 men, artillery batteries vs sections) and games mechanisms.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.