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It From The Pit box art
Rich game profile

It From The Pit

The object of the game is to reach the treasure chest, but don't get grabbed by It From the Pit. A large plastic board with a deep center well houses the large motorized monster that reaches up onto the board throughout the game while players move on one of two paths at the rim o...

Players

2-4

Time

?-?

Age

8+

Weight

1

Rating

6.09

Should this hit the table?

Quick read before the metadata.

Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.

Replay value

It from the Pit has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for It from the Pit is 4.33, indicating a moderate influence of luck in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. Overall, the game is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

The object of the game is to reach the treasure chest, but don't get grabbed by It From the Pit. A large plastic board with a deep center well houses the large motorized monster that reaches up onto the board throughout the game while players move on one of two paths at the rim of the pit. The inner path is shorter, but is easier for the monster to reach. He is turned on at the start of the game and continues grabbing players until the game is over. Players roll the dice and quickly move their explorers around the pit. At any time during the game, if the monster grabs your explorer and pulls it down into the pit hole, the explorer is out of play. If the monster just knocks the explorer over or moves it to another space, the explorer is still in the game. The first player to reach the treasure chest by exact count wins the game. If all the explorers are pulled into the pit, then the monster has won the game.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
(Uncredited)

Publishers

1
Milton Bradley

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