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Isaac Asimov's Super Quiz box art

Isaac Asimov's Super Quiz

Players

2-30

Time

?-?

Age

12+

Weight

2.33

Rating

5.73

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction

Replay value

Isaac Asimov's Super Quiz has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. Although it may not be the easiest game to learn, it offers a fresh and engaging experience each time it is played.

Luck profile

Isaac Asimov's Super Quiz has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Trivia game with various categories in small boxes. Each player on their turn selects a Question Category, and also selects the difficulty level of the Question they wish to answer: Freshman- 1 point, Graduate- 2 points, or Ph.D- 3 points. Players receive one question only on their turn. Categories are Geography, History, Movies, Science, Sports & Games, and Words. Each player must get at least 3, but no more than 10 points in each of the 6 categories. First player to reach 35 points wins.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Ken Fisher

Publishers

2
Waddington Sanders Ltd. Waddingtons

Linked items

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