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Imajica box art
Rich game profile

Imajica

Based on the novel Imajica by Clive Barker, featuring designs from over fifty noted contemporary artists. Enter the mysterious world of Imajica. Five Dominions filled with creatures of mystery, sites of magic and paths to imagination. The reigning Autarchs issue dictates, command...

Players

2-5

Time

20-120

Age

12+

Weight

3

Rating

6.39

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Imajica offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and player interaction also contribute to its replay value. The game scales well with different numbers of players and has a moderate learning curve. Overall, Imajica has a strong replayability score of 7.78 out of 10.

Luck profile

Imajica has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Based on the novel Imajica by Clive Barker, featuring designs from over fifty noted contemporary artists. Enter the mysterious world of Imajica. Five Dominions filled with creatures of mystery, sites of magic and paths to imagination. The reigning Autarchs issue dictates, commanding their allies to seize territory, ambush opponents and guard their forces. All leading to the final reconciliation; by using your guile, strategy and ambition to master all of the Imajica. Zehrapushu Inc, founded by Sean Curran and Hans Rueffert, created this CCG based on the 5 Dominions of the Imajica, and all of the inhabitants. Using graphic artists of the calibre of H. R. Giger, Eric Dinyer, Ted McKeever, Larry MacDougall, Leif Jones, Zdzislaw Beksinski, Gregg Buxbaum, Tom Taggart, Richard Kirk, Omaha Perez, Carl Lundgren, Les Edwards, S. V. Bell, Edvard Munch, Sargeant, Felipe Echevarria, Jason Feeman, Brian Horton, Rebecca Bryan, Jeff Laubenstein, Rebecca Guay, Eric Dinyer, Michael Weaver, April Lee, Holly Tiberi, Ted Nafieh, Tom Baxa, Ralph Groff, Jay Marsh, Andrew Davis, Maria Finucane, Eric Akers, Cynthia Von Buhler, Ken Meyer Jr., Ron Free Jr., Greg Spalenka, Ron Miller, Tom Bennett and Bina Altera. The game was sold in double starter decks of 120 cards and 15 card booster packs.

Media

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Sean Curran Hans Rueffert

Artists

4
Bina Altera Clive Barker Tom Baxa Tom Bennett

Publishers

1
Harper Prism

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