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Icarus box art
Rich game profile

Icarus

Designed by Reiner Knizia, Icarus is a game for three to seven players featuring a Liar’s Poker style bluffing mechanism. Push your luck by bidding the highest number against other players without being called out. How high can you fly?

Players

3-7

Time

30-45

Age

13+

Weight

1.25

Rating

5.72

Should this hit the table?

Quick read before the metadata.

Icarus has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Icarus has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.

Replay value

Icarus offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 7.78.

Luck profile

Icarus has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

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Editions

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Edition Year Language Publisher / Region
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Commerce mapping

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Credits

People and publishers

Designers

1
Reiner Knizia

Artists

2
Mila Aizawa Chelsea Autio

Publishers

3
cosaic Group SNE Victory Point Games

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