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Hit The Throttle! box art
Rich game profile

Hit The Throttle!

Gib Gummi is an easy colour dice driven racing game. Game Idea Each player draws an assignment card but should not allow the other players to see it. This card shows two colored racing cars. Each player tries to drive the two racing cars shown on their assignment card over the ta...

Players

2-5

Time

?-?

Age

4+

Weight

1

Rating

6.13

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction

Replay value

Hit the Throttle! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game adapts well to different player counts without compromising its appeal or balance. While the game may take some time to learn, it offers a good balance between easiness and depth.

Luck profile

Hit the Throttle! has a moderate level of luck involved in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Gib Gummi is an easy colour dice driven racing game. Game Idea Each player draws an assignment card but should not allow the other players to see it. This card shows two colored racing cars. Each player tries to drive the two racing cars shown on their assignment card over the target line first. But watch out! The players are allowed to choose of the six cars so no one really knows which racing cars their opponents want to get to the target first. The aim of the game is to be the first to drive the two racing cars on one’s assignment card up to the target. Like in Snail's Pace Race, you move cars according to the colour on the die. But in Gib Gummi, you roll three dice and choose one, than re-roll the other two, choose one again and finally re-roll one die. End of the Game The game ends as soon as both of a player’s racing cars havereached the target. This player yells “Hit the throttle” and winsthe race. He then shows his assignment card to prove it.If various players fulfi l their assignment at the same time,they win together

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