Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
In Gravediggers (or Bank Robbers), players are competing to earn the most money by robbing graves (or banks). It's a hidden information, bluffing, and deduction family game. During setup, each player receives a hand of 5 cards and 10 coins (which are hidden). Regardless of the nu...
Players
2-5
Time
?-?
Age
10+
Weight
1.5
Rating
5.74
Should this hit the table?
Moderate level of interaction with a mix of direct and strategic confrontation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
Gravediggers offers a high level of variability with its gameboard, expansions, and strategic depth. It adapts well to different player counts and provides a consistent and engaging experience. While it may take some time to learn, the depth it offers makes it worth the investment.
Gravediggers has a moderate influence of luck. Random elements play a notable but not exclusive role in determining the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game is a balanced mix of luck and strategy, with neither element dominating the gameplay.
Overview
In Gravediggers (or Bank Robbers), players are competing to earn the most money by robbing graves (or banks). It's a hidden information, bluffing, and deduction family game. During setup, each player receives a hand of 5 cards and 10 coins (which are hidden). Regardless of the number of players, there are always five cemeteries on the table which each receive one card at the start of the game. On a player's turn, the player reveals one of their action tiles and performs the action on it. There are four possible actions: 1. Play a card - The player plays a card from their hand face down to one of the five cemeteries and then draws back up to five cards. 2. Look at one card - The player looks at one face down card on one of the cemeteries (while not showing it to other players). 3. Reveal one card - The player has to reveal and leave face up one of the cards laying down in one of the cemeteries. 4. Rob the cemetery - The player has to choose which cemetery the players will rob. When robbing the cemetery, each player chooses the amount of money that they wish to invest in robbing it. Then all amounts are revealed simultaneously. All the cards that lay face down in the cemetery are revealed and the amount of money that can be robbed is shown. The player who bid the least takes his loot first. They take the money invested and the same amount from the cemetery following by other players. If there is insufficient money for one of the players, they take nothing from the cemetery, and so do the players after them. Apart from money cards, there are also special cards which change the outcome of the robbery: Guard - Prevent the players from stealing the money. Everyone who invested 0 in this robbery receives 5 regardless of the money in the cemetery. Bandit - Prevent the players from stealing the money and also steal the money invested in this robbery by all players. Accomplice - Reverse the order of players taking the money. Widow - Cancels all other special cards. When the deck is depleted, play continues until one of the players uses all of their cards. After that, the players rob all the cemeteries one after another and then the game is over. The player who earned the most coins is the winner.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.