ABG All Board Games
Goodwill box art
Rich game profile

Goodwill

In GoodWill, you play an investor, trying to maximize his capital by buying and selling the shares of 3 companies, thanks to the privileged information you have access to. Each turn, each investor has a look at two end-of-turn events, changing prices resources, rationalizing prod...

Players

2-6

Time

45-90

Age

12+

Weight

3

Rating

6.89

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation, high interaction frequency, and moderate emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation, high interaction frequency, and moderate emphasis on cooperation.

Replay value

Goodwill has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience each time it is played.

Luck profile

Goodwill has a moderate level of randomness impact, where random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In GoodWill, you play an investor, trying to maximize his capital by buying and selling the shares of 3 companies, thanks to the privileged information you have access to. Each turn, each investor has a look at two end-of-turn events, changing prices resources, rationalizing production chain of a firm or advertising occurring that help a firm gain market shares... Based on this information, players will estimate a price for each firm. Players who gave lowest price will send a share to the one who gave the highest price.

Media

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Editions

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Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Julien Dauxert

Artists

1
Vincent Burger

Publishers

2
Augsburger Spieleschmiede Pixie Games

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