Table feel
The final interaction score for Glory: 2nd Edition is 7.35, indicating a moderate level of direct and strategic confrontation, high interaction frequency, and a lower emphasis on cooperation.
90 minute, RPG-style board game. Roll and move adventure. Pick up quests, buy goods. Friendly competition with other players - everyone's a good guy out to help towns and defeat monsters. Win condition is 20 points of glory- by questing, winning battles, and fate. General play is...
Players
1-4
Time
30-120
Age
8+
Weight
2
Rating
7.26
Should this hit the table?
The final interaction score for Glory: 2nd Edition is 7.35, indicating a moderate level of direct and strategic confrontation, high interaction frequency, and a lower emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
The final interaction score for Glory: 2nd Edition is 7.35, indicating a moderate level of direct and strategic confrontation, high interaction frequency, and a lower emphasis on cooperation.
Glory: 2nd Edition has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. While it may take some time to learn, the depth it offers makes it worth the investment.
Glory: 2nd Edition has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
90 minute, RPG-style board game. Roll and move adventure. Pick up quests, buy goods. Friendly competition with other players - everyone's a good guy out to help towns and defeat monsters. Win condition is 20 points of glory- by questing, winning battles, and fate. General play is constituted by how you spend your time, estimating whether you can take on battles, and taking appropriate risks depending on the situation of other players. - 50% new content in 2nd edition including +4 heroes.
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