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Get Off My Land! box art
Rich game profile

Get Off My Land!

Get Off My Land! is a game of rival farmers competing for limited space and resources. The game takes place over the course a year as you start your farm from nothing, and build it up to generate more money. The player that has managed to amass the most money by the end is the wi...

Players

2-4

Time

30-120

Age

14+

Weight

2.71

Rating

6.34

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Get Off My Land! has a high variability gameboard, with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. The game offers deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Get Off My Land! has a strong replayability score of 7.9.

Luck profile

Get Off My Land! has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with both factors playing a significant role. Overall, Get Off My Land! provides an enjoyable balance between luck and player agency.

Overview

What ABG knows about this game

Get Off My Land! is a game of rival farmers competing for limited space and resources. The game takes place over the course a year as you start your farm from nothing, and build it up to generate more money. The player that has managed to amass the most money by the end is the winner. Build Your Farm Each farmhouse starts the game surrounded by forest. The first step is to clear the forest; this not only provides land to build farms on, but also wood to build fences with. By fencing off the cleared land, you create areas to grow crops or raise animals. Plant Crops and Raise Animals Once you’ve got cleared and fenced land, it’s time to go to the market to buy crops and animals for your farm. There’s limited stock available though, so buy what you need quickly before other farmers do. Gain Income You’re not growing crops for fun, you need to get paid! Some things on your farm will provide you with a slow and steady trickle of income, and others can be harvested to gain a larger amount of money right away. Of course if you harvest something, you’ll need to wait for it to grow again. Expand Your Farm There’s limited land and resources available, so why not re-adjust the fence line a little bit so that your neighbor’s cows are now on your side? Other farmers are trying to steal your precious potatoes too, so don’t let down your guard.

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Credits

People and publishers

Designers

3
Stephanie Kwok Gordon Oscar Liam Smith

Artists

1
Gordon Oscar

Publishers

1
First Fish Games

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