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The Genius Square box art

The Genius Square

Players

1-2

Time

5-30

Age

6+

Weight

1

Rating

6.76

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Genius Square has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a strong interaction score.

Replay value

The Genius Square has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it is still manageable for most players. Overall, The Genius Square provides a fresh and engaging experience with high replayability potential.

Luck profile

The Genius Square has a moderate level of randomness impact, where random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, which gives them a good amount of control over the game. The overall luck dependence is balanced, with a mix of luck and strategy influencing the game outcome. The final luck score for The Genius Square is 7, indicating that luck plays a minor role in determining the game's outcome.

Overview

Roll The Dice & Race Your Opponent To Complete The Square! A worthy winner of the HPC Game Of The Year 2018/19 award, this outstanding puzzle game is every bit as clever as its name suggests. Each player receives their own 6x6 grid and a set of the nine different shapes, plus seven ‘blocker’ pieces. Roll the seven dice together and place a blocker in each of the co-ordinates that appear on the faces. Now race to fill every other space on the grid, before your opponent. As unlikely as it seems, the puzzles really can be solved in each of the 62,208 possible combinations, often with multiple solutions. Sometimes you’ll quickly see a solution... sometimes you’ll be tearing your hair out. Brilliant! —description from the publisher

Category

1

Editions

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Credits

Designers

1
Salim Berghiche

Publishers

1
The Happy Puzzle Company

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