ABG All Board Games
Futterneid box art
Rich game profile

Futterneid

Futterneid, the final game in Friedemann Friese's Friday Project, is all about the snacks lying on a table at a game night. To prepare for play, group all the stuff on the table into five groups. Give each single snack a value depending on the calories, after which each player ad...

Players

2-5

Time

?-?

Age

8+

Weight

1.57

Rating

5.68

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.3

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Futterneid has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Futterneid has a high level of strategic decision-making and minimal reliance on luck. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Random elements have minimal impact, and players have substantial ability to mitigate randomness through strategic decisions and planning. Futterneid is similar to games like Terra Mystica and Scythe, which also have low luck dependence and high strategic mitigation.

Overview

What ABG knows about this game

Futterneid, the final game in Friedemann Friese's Friday Project, is all about the snacks lying on a table at a game night. To prepare for play, group all the stuff on the table into five groups. Give each single snack a value depending on the calories, after which each player adds a secret value modifier and the game starts. On a turn, take exactly one piece more or less than the previous player or steal from anyone's unsaved snacks. In the end, players reveal the modifiers and count their score. Futterneid can be played as a "normal" game without real snacks, but the game comes packaged with five snack bowls and bears a universal "add snacks as achievements to any game" rule, so why not indulge?

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

1
Friedemann Friese

Artists

1
Harald Lieske

Publishers

2
2F-Spiele Edge Entertainment

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.