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Fortune box art
Rich game profile

Fortune

In Fortune, each player makes money by buying plants, fuel and computers with which to produce goods. Such goods are distributed by one of a number of distributors, depending on how much you are selling. Players may also make money by becoming major shareholders in any of the dis...

Players

3-8

Time

?-?

Age

12+

Weight

2.2

Rating

6.03

Should this hit the table?

Quick read before the metadata.

Fortune has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.7

High replayability

Interaction 3.7

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Fortune has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Fortune has a high variability gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, providing a good balance between depth and accessibility. Overall, Fortune has a strong replayability score of 7.45.

Luck profile

Fortune has a low influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, with very little room for players to influence or mitigate the effects of randomness. However, players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game is heavily dependent on luck, with little influence from player strategy.

Overview

What ABG knows about this game

In Fortune, each player makes money by buying plants, fuel and computers with which to produce goods. Such goods are distributed by one of a number of distributors, depending on how much you are selling. Players may also make money by becoming major shareholders in any of the distribution or service firms around the board. Special dice are used for takeovers. Players may also buy insurance, consultancy and advertisement to insure against any loss, improve their sales or assist their business's effectiveness. The winner is decided by predetermined conditions; either playing for a set time or reaching a monetary target.

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Editions

Versions and regional releases

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Commerce mapping

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Credits

People and publishers

Designers

2
Richard Fenwick N. Lebon

Publishers

4
Ariel Productions Ltd Borras Plana S.A. Bütehorn Spiele (Buchholz Verlag) Clipper

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