Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Flick cowboys, bullets, and dynamite through a tabletop Wild West town as lawmen and outlaws settle ten cinematic scenarios with pure dexterity.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Flick 'em Up! builds an entire Western showdown from wooden figures, stand-up buildings, and one simple physical action. Two teams control lawmen and outlaws, flicking a movement disc to dash between cover or flicking bullets to knock rival cowboys down. Ten scenarios turn that foundation into bank robberies, hostage rescues, duels, poison plots, and jailbreaks, each with its own town layout and tactical objective. Hats track which cowboys have acted, hit points make every clean shot matter, and specialist weapons such as rifles and dynamite reward careful angles rather than luck. It works as a focused two-player duel or a noisy team game for a larger group, with enough open table space for improbable ricochets and dramatic misses.