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Fleet 1715 box art
Rich game profile

Fleet 1715

Scheduled for Essen 2006 release, this is Stephan Riedel's card version of his deduction board game, Old Town, albeit with a different theme: the discovery of a lost Spanish fleet. At dawn on July 24, 1715, a fleet of eleven ships lifted anchor in Havana. For fear of raids, the S...

Players

1-5

Time

?-?

Age

10+

Weight

2

Rating

5.77

Should this hit the table?

Quick read before the metadata.

The game Fleet 1715 has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in this game. Overall, the interaction score for Fleet 1715 is 7.35, indicating a good balance of player interaction.

Teach 2.6

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game Fleet 1715 has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in this game. Overall, the interaction score for Fleet 1715 is 7.35, indicating a good balance of player interaction.

Replay value

Fleet 1715 has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is relatively easy to learn with a moderate learning curve.

Luck profile

Fleet 1715 has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Scheduled for Essen 2006 release, this is Stephan Riedel's card version of his deduction board game, Old Town, albeit with a different theme: the discovery of a lost Spanish fleet. At dawn on July 24, 1715, a fleet of eleven ships lifted anchor in Havana. For fear of raids, the Spaniards hadn't dared to send a single one of their silver ships over to the motherland. The War of the Spanish Succession with Great Britain and the Netherlands had made shipping routes too unsafe. What was now being transported on the ships of this armada was the most precious cargo that has ever been entrusted to the seas: the ships had loaded gold and silver bars worth the equivalent of 86 million dollars. The ships also had three iron-studded chests on board, filled to the brim with priceless jewels. The chests were intended for the future wife of the Spanish king, Duchess Isabella of Parma. On July 29th, the fleet passed the Bahamas and headed for what is now Cape Kennedy. During the night the waves suddenly increased and a hurricane drove the ships towards the reef-strewn coast. On the morning of July 31, 1715 the storm was over. Hundreds of corpses lay among gold bars, silver coins and cannons on the Florida coast. Using cards and a log puzzle deduction grid, players try to match , the captain, ship, cargo and depth of wreck for ships from the fleet. Expanded by: Fleet 1715: Expansion

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Credits

People and publishers

Designers

1
Stephan Riedel

Artists

2
Bernhard Kilchmann Stephan Riedel

Publishers

1
Clicker Spiele

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