Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Rebuild Jerusalem’s temple and walls, teach the Torah, and develop a card-driven engine across three demanding weeks.
Core mechanisms
Key systems that shape the decisions players make.
Multi-Use Cards
Use the same card in different ways, making each play a trade-off.
Chaining
Link actions or effects so one result enables the next part of a sequence.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Tech Progression
Unlock or improve abilities by progressing through connected development paths.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Track Movement
Advance pieces along a defined linear or branching track.
Read the full game description
Play one multi-use character card each day, adding its banners to a growing action column before choosing how to rebuild Jerusalem. Red banners place Levites and contribute resources to the temple, grey banners clear rubble and raise walls and gates, while blue banners send scribes through the Torah and move traders among settlements. Every Sabbath scores tucked characters, feeds workers, and changes the tempo, creating a deeply connected three-round strategy puzzle with meaningful shared-board interaction.