Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters. Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the s...
Players
1-4
Time
90-180
Age
12+
Weight
3.5
Rating
7.97
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Etherfields offers a high level of variability in its gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is average, and the game scales well with different player counts. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Etherfields has a strong replayability score of 7.85.
The final luck score for Etherfields is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters. Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don't be surprised when---just like dreams often do---they become a little disturbing... Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic. In the beginning, you'll explore the Dreamworld, trying to find out what this is all about and who you are – and you are there for a specific reason, but, at first, you can't remember too much. You'll have to restore your memories from scattered pieces. The rules are pretty straightforward at the beginning, but they will grow more and more complex during the campaign. New rules open new possibilities and, sometimes, may turn everything upside down. Deckbuilding in Etherfields applies to almost every deck in the game, not only the players' ones. If you want to know more, enter the Dreamworld. It may be dark here and there, but it certainly isn't gray. Then, look around and ask yourself: what if we all live in a vast, shared dream? —description from the publisher
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