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Entenrallye box art
Rich game profile

Entenrallye

Entenrallye is an early game from Walter Müller. More of a nostalgia trip for 2CV owners than a challenging contest, players compete to get their car through a year of car rallies and MOTs (government vehicle tests). From the top of the board, your drive your 2CV down a winding t...

Players

2-6

Time

?-?

Age

10+

Weight

1.75

Rating

5.92

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Replay value

Entenrallye offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.03.

Luck profile

Entenrallye has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Entenrallye is an early game from Walter Müller. More of a nostalgia trip for 2CV owners than a challenging contest, players compete to get their car through a year of car rallies and MOTs (government vehicle tests). From the top of the board, your drive your 2CV down a winding track based on die rolls. You can split your roll between movement and storing up repair points, and you try to collect improvements to your car along the way. These are large tiles that sit over your base card, showing your 2CV getting various extras to snazz it up and win points at the seasonal car shows. The game has a calendar and markers move along to indicate when the next show is happening. Players have to be in certain areas on the track to win points. Lag too far back and you miss the show. Get too many extras and you cannot pass your MOT. You have to detour off the route to pass these mandatory tests, possibly disrupting your schedule.

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