Table feel
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Entenrallye is an early game from Walter Müller. More of a nostalgia trip for 2CV owners than a challenging contest, players compete to get their car through a year of car rallies and MOTs (government vehicle tests). From the top of the board, your drive your 2CV down a winding t...
Players
2-6
Time
?-?
Age
10+
Weight
1.75
Rating
5.92
Should this hit the table?
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Entenrallye offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.03.
Entenrallye has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Entenrallye is an early game from Walter Müller. More of a nostalgia trip for 2CV owners than a challenging contest, players compete to get their car through a year of car rallies and MOTs (government vehicle tests). From the top of the board, your drive your 2CV down a winding track based on die rolls. You can split your roll between movement and storing up repair points, and you try to collect improvements to your car along the way. These are large tiles that sit over your base card, showing your 2CV getting various extras to snazz it up and win points at the seasonal car shows. The game has a calendar and markers move along to indicate when the next show is happening. Players have to be in certain areas on the track to win points. Lag too far back and you miss the show. Get too many extras and you cannot pass your MOT. You have to detour off the route to pass these mandatory tests, possibly disrupting your schedule.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.