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Dracarys Dice box art

Dracarys Dice

Players

2-5

Time

10-15

Age

10+

Weight

1

Rating

5.70

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Dracarys Dice has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Dracarys Dice has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. It is relatively easy to learn, offering a good balance between depth and accessibility. Overall, Dracarys Dice has a strong replayability score of 7.85 out of 10.

Luck profile

Dracarys Dice has a moderate level of luck involved in the game. The outcome is influenced by random elements like dice rolls, but players also have the ability to mitigate the effects of luck through strategic decisions and planning. While luck plays a significant role, it is balanced with player strategy. Overall, Dracarys Dice offers a good mix of luck and strategy.

Overview

You're playing with fire when you roll the Dracarys Dice! Be the first player to get rid of all of your dice to win the game! Roll dragons and dispatch them to invade your opponents. Any injured knights rolled flee and are removed from the game. Roll fireballs and those dice are moved to the center of the play area, creating an ever-growing inferno. But be careful, because if you fail to roll any fireballs on your turn you get "burned" and must take all the center dice for yourself! Will you dispatch your dragons to vanquish your foes and go out in a blaze of glory?

Category

1

Mechanism

1

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Ken Gruhl Quentin Weir

Publishers

2
Playroom Entertainment Ultra PRO