Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
A science thematic explosive card game, it has a high strategy gameplay. Party with your friends in this "ODD-yssey" space time travel! In Doxa you take the role of a time traveller scientist and your goal is to win the Nobel Prize. However it is not so easy, you must sabotage th...
Players
2-5
Time
15-20
Age
6+
Weight
1.33
Rating
6.71
Should this hit the table?
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a mix of direct confrontation and strategic depth.
The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, the game has a strong replayability score of 7.8.
Doxa: The Card Game has a moderate level of luck influence. Random elements such as card draws play a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game's outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Doxa: The Card Game strikes a balanced mix of luck and strategy.
Overview
A science thematic explosive card game, it has a high strategy gameplay. Party with your friends in this "ODD-yssey" space time travel! In Doxa you take the role of a time traveller scientist and your goal is to win the Nobel Prize. However it is not so easy, you must sabotage the strategies of the other players to troll and take advantage of each situation. You must build the inventions to obtain the Nobel points and when you reach 10 you win the game. The game has a low-medium strategy level for being a party game, but dont let this fool you, it will test your ability to make combos and decide the best strategy to benefit yourself or to annoy the other players.
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