ABG All Board Games
Double box art

Double

Players

2-6

Time

?-?

Age

10+

Weight

1.5

Rating

5.59

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

Double has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Double has a good replayability score of 7.6.

Luck profile

Double has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A trick-taking game with the nifty twist that the cards each have two suits and ranks. Players may select and declare which half (suit and rank) of the card will be in effect when they play.

Category

1

Mechanism

1

Media

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Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

1
Walter Johnson

Publishers

1
F.X. Schmid

Linked items

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