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Domain box art
Rich game profile

Domain

Domain is a simple game played on a 9x9 square grid. Players take turn placing coloured plastic pieces onto the board. The pieces have different areas and shapes. The aim of the game is to have the largest area at the end of the game. When pieces are placed, they may cause adjace...

Players

2

Time

?-?

Age

8+

Weight

1.79

Rating

6.17

Should this hit the table?

Quick read before the metadata.

Catan has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' actions frequently. However, the game does not require a high level of cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Catan has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' actions frequently. However, the game does not require a high level of cooperation.

Replay value

Catan offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The expansions available add new content and gameplay elements, enhancing the replay value. The game provides deep strategic possibilities and room for players to improve their tactics over time. It adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the game offers a rewarding and engaging experience with a solid replayability score of 7.79.

Luck profile

The board game domain has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Domain is a simple game played on a 9x9 square grid. Players take turn placing coloured plastic pieces onto the board. The pieces have different areas and shapes. The aim of the game is to have the largest area at the end of the game. When pieces are placed, they may cause adjacent pieces on the board to flip over, depending on the variant played. In one variant, only the opponent's pieces are turned over. In another, all adjacent pieces are turned over. In yet another variant, the pieces are divided up equally before starting, instead of players drawing from a standard pool. Game consists of rules, a 9x9 board and 26 plastic pieces, coloured on both sides. Online Play BoardSpace.net known as Phlip there; (real-time, AI option)

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Editions

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Rules, aids, translations

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Credits

People and publishers

Designers

1
Claude Duvernay

Publishers

4
Alga Editrice Giochi Estrela Nathan

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